- Use a compass to show the direction as you steer something, such as:
- a sailboat on a lake
- a kite
- a ball
- a photo or drawing of yourself
- word art
- Make a new collection of characters follow a leader, such as:
- birds
- balloons
- letters of the alphabet
- Make a background with areas of different colors. Program each color to make something happen when the turtles pass over it, such as:
- play a sound effect
- play a tune
- make a text box appear briefly
- change the turtles' direction
- make the turtles change size (with setsize) or shape (with setsh).
- Make different animated characters come out of one spot and return to it. Examples:
- bees swarming out of a hive
- bats flying out of a cave
- fireworks bursting (use a different turtle with its pen down to draw each line as many turtles spray out from one point)
- Create a random number of animated characters with newturtle that are automatically given a different shape and assigned a heading.
- Design a number guessing game with:
- large numbers
- positive and negative numbers
- fractions
- Design a conversation between the computer and a user. (Also see the Critter Chat folder.)
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