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To: MWcybercourse@xxxxxxxxxxxxxxx
Subject: Re: Game of Life
From: "Daniel Ajoy" <dajoy@xxxx>
Date: Fri, 1 Feb 2002 19:31:01 -0500

> >> I have a student who is trying to create a game of life in 
> >> Logo. She has a grid down (8x8 for starters) and can mark the 
> >> squares black or white to begin. Does anyone know a way she can scan 
> >> the first row in groups of three and then choose an instruction on 
> >> the basis of the result mark the second row according to a set of 
> >> rules. 
> >> Did I ask that question so that it is coherent? Let me try again.
> >
> >
> > Anyone done this before or have any ideas?

She can use set.cell and get.cell


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