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Subject: |
Holding down a keyboard key during a MWPro game |
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From: |
mwforum@xxxxxxxxxxxxxxxxxx (Logo Computer Systems Inc.) |
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Date: |
Tue, 21 Jan 2003 12:20:29 -0500 |
>I know how to acknowledge when a player presses a keyboard key in MicroWorlds
>Pro (using a procedure with readchar). This is working well. But is it
>possible to know when the player is HOLDING DOWN a key for multiple
>implementations of the function? It would be great if I could allow him to
>do this. Ideas? Thanks.
>Lisa Richter (forwarding this question from a student)
Anyone have any ideas on his one?
Shawn
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To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file.
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