Home
Project Folders
Teacher Resources
Student Resources
How Do I?
Literacy
MWForum
Site Map
Search
Our Team

MWForum Message [Date Index] [Threads] [Authors] [Attachments] [Subscribe]

[Thread Prev] [Thread Next]

Subject: Re: animated pegs
From: mwforum@xxxxxxxxxxxxxxxxxx (Mike Sandy)
Date: Fri, 25 Apr 2003 16:19:06 +0100

Jeff Knope wrote:
>>I've been tinkering with animation in MW.  Mike's game seemed a likely
candidate:
 >>a game board, pegs jumping each other and others flying off the board.
>>(Actually, J's is a good candidate too.  Except so far I haven't been able
>>to solve his puzzle.)

I like Jeff's idea of jumping pegs, I suggest a "sink" for discarded pegs,
then you need only JUMP.
Modified my original with my version of JUMP - (more parabolic) -
not so good at headings close to 0 though.
Mike

Attachment: peg_game(pent)1.mw2
Description: Binary data


  • Previous by thread: animated pegs
  • Next by thread: Summer Teaching Opportunity in MicroWorlds 2.0

  • To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file.


    © copyright 2001 - 2008