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Jeff Knope wrote:
>>I've been tinkering with animation in MW. Mike's game seemed a likely
>>a game board, pegs jumping each other and others flying off the board.
>>(Actually, J's is a good candidate too. Except so far I haven't been able
>>to solve his puzzle.)
I like Jeff's idea of jumping pegs, I suggest a "sink" for discarded pegs,
then you need only JUMP.
Modified my original with my version of JUMP - (more parabolic) -
not so good at headings close to 0 though.
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Summer Teaching Opportunity in MicroWorlds 2.0
To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file.