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On 14 Sep 2003 at 23:26, Ask an Expert - Question wrote:
> This is an automatic message sent from the web form at:
> http://mia.openworldlearning.org/howdoi.htm
>
> from: "Ashleigh" evildreamlord@xxxxxxxxxxx
> date: Sun, 14 Sep 2003 22:29:55 -0600
>
> I want to make a game where a turtle is crossing a road, with 'obsatcles'
> (turtles with
> different shapes, such as horses and such). I want the turtle to move only
> when I press the
> keys, not moving forward constantly. How do I program that?
Hi Ashleigh,
Please look here:
How do I steer the turtle with keyboard keys?
http://mia.openworldlearning.org/howdoi/swk.htm
specially "Method 2":
> We can vary these procedures so that the arrow keys cause
> the turtle to turn and move forward....
> I also want to make it so that
> if the turtle hits another
> turtle, then a text box will come up telling the player that they've lost
> the game.
Maybe this can guide you:
How do I make a turtle react when it comes upon something?
http://mia.openworldlearning.org/howdoi/lcc.htm
the specific command to make an announcement is "announce":
For example, type this in the Command Center:
announce [Hi there]
> I also
> want a text box to come up if the turtle crosses a particular coordinate.
For this, please look here:
How can I use x and y coordinates to guide a turtle?
http://mia.openworldlearning.org/howdoi/suc.htm
again, specially "Method 2":
> Method 2: Trigger a reaction to the turtle's x and y
> coordinates. Use xcor and ycor....
Daniel
OpenWorld Learning
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