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Subject: Testing for finish line
From: mwforum@xxxxxxxxxxxxxxxxxx (Bob Irving)
Date: Tue, 18 May 2004 09:36:40 -0400

Hi again,

Another "should be easy one" -- using microworlds pro, and the student is
having a turtle go along a straight course to a finish line. We want to test
for when the turtle has reached or passed the finish line.

Currently we have something like

If t1's xcor > 304 [gameover]

We're also trying

If t1's "pos = [304 -99] 

[gameover]

Since we're advancing the turtle an exact number throughout the game, we
should be able to pinpoint its exact position, but that doesn't seem to work
either.

TIA,

 

Doesn't seem to be working, however.

 

 

Bob Irving

Middle School Technology Coordinator

Lancaster Country Day School

Weblog --  <http://bobirving.weblogs.us/> http://bobirving.weblogs.us

 

 

"Technology will never replace teachers, but teachers who use technology
will replace those who do not."

 

 

Title: Message

Hi again,

Another "should be easy one" -- using microworlds pro, and the student is having a turtle go along a straight course to a finish line. We want to test for when the turtle has reached or passed the finish line.

Currently we have something like

If t1's xcor > 304 [gameover]

We're also trying

If t1's "pos = [304 -99]

[gameover]

Since we're advancing the turtle an exact number throughout the game, we should be able to pinpoint its exact position, but that doesn't seem to work either.

TIA,

 

Doesn't seem to be working, however.

 

 

Bob Irving

Middle School Technology Coordinator

Lancaster Country Day School

Weblog -- http://bobirving.weblogs.us

 

 

"Technology will never replace teachers, but teachers who use technology will replace those who do not."

 

 


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