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Hi I really like what Chuck Friesen wrote in the forum about preschoolers. It is often good to keep you goals clear. At this level you are not trying to create programmers, but thinkers. You are giving lots of experiences that the children will build on later. As to keyboarding skills, it does take patience on the part of the teacher, but I've found that children love to type and they really like to type numbers. I do 2 things to help here. I usually point out the row that a letter is in, so that the search for a letter is more limited. I also often use it as a way of using left and right: "It's in this row, way on the left." and I point to the row. I often use one hand to point to the row and another to point to where I have written the letter, so they can remember what the letter looks like that they are searching for. This is also practice in skills they will need later in reading, writing and copying down. I have found that often young children will hold down a key for long enough to get the keyboard to repeat and type more than one of the letter - sometimes a whole row of that letter. They are particularly likely to do this, at first, if they are typing more than one letter. They hold down the first letter while they are searching for the next. This is easily solved by going into the controls panels for your computer and turning off the repeat function of your keyboard. I introduce the delete key early. It is the key that tells the cursor it can "eat" the letter. The cursor loves to eat letters, much the way Cookie Monster on Sesame St loves cookies, but it is very polite. It only eats what and when you tell it to. So if you push the "gobble" (delete) key, it will happily eat the letter you don't want. "yum, thank you". Mouse skills are often harder than you might think and there is a wide variety among small children. I can always spot the children who do a lot of computer work at home. They are really smooth with the mouse and with clicking. It is often hard for a children to point accurately and it seems to be very hard for some children to find just the right way to click. They often hold down the button just a little too long. I will talk about doing a short "tap". If you need to double click, I find that young children often move the mouse between clicks and then the computer does not interpret it as a double click. I often talk about it as knocking on something and I'll tap out the rhythm on the table. All of these are skills a child needs. To avoid doing it because it is hard, is to cheat them of the practice they need to develop. This requires time and patience, but that's the territory when dealing with children. You need lots of both. Single key stoke versions of Logo are fine, but I wouldn't take away numbers from children. This is a wonderful place to explore numbers. Children love to fill the screen with lots of colorful lines. Yes, we get a little bored with them choosing 9999, but they do it for a reason. They are satisfying that need to explore large numbers. They can't hold 9999 buttons or beans. They can't ask us to give them 9999 cookies. But they can get the turtle to take 9999 steps. How powerful that makes them feel. They love to see the turtle take just one step, also. "Wow, I can hardly see it!" After they have learned to create some shape, they love to see big and little versions of it. Again, keep your goals clear. We are allowing children to explore math. Don't forget that Papert's goal was to give children tools to think with. He wasn't really trying to create a generation of programmers. He was creating thinkers and problem solvers. These early explorations give students the framework to think about and solve the bigger problems they will encounter later. I build a picture dictionary, as I teach new words to children. So, for example, when I introduce fd and bk, I draw a picture of a turtle with legs and feet, wearing a cap and carrying a walking stick (which draws, of course). On either side of him I write FD_# and BK_# and I also draw a turtle made out of a small half circle for the head and a larger one for the body, with an arrow either going fd or bk. I wish I could draw it for you. But, what I really wanted to point out is my use of the "_" for a space. When I first start to learn programming, I would get very frustrated at trying to figure out if where I should put spaces - and in a compiled language the frustration is doubled. So, I always draw a line to represent a space. I also introduce the # symbol. I have to get back to the real world. Happy exploring! Kathy, Londonderry Private School, Harrisburg, PA To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file. | |||||||||