[Thread Prev] [Thread Next]
Continuing with the concepts seen in NinjaAerobicsPro.mwz, I undertook to make
a animation using more realistically rendered figures, and using more frames
subdividing each movement to get smoother action.
Attached is a portion of a screen shot grabbed while this animation was
I captured the frames by deconstructing GIF animations downloaded from the
web. There are numerous free GIF animation programs available on the web to
accomplish this. And there is a wealth of GIF animations available to
I found that I needed (and MW can afford) only a small fraction of the frames
that come. And those often require considerable massaging in the Fatbits
Editor to make them fit for MW animation.
The reason I'm describing this instead of attaching the project is it's a very
large project, nearly 700 Kb. It occurs to me that many of you have an
interest in MW for reasons other than pushing it's animation potential. So
instead of subjecting all of you to this tedious download, I've decided to
offer it via email to anyone who asks for it. If you'd like to see it, please
email me at jknope@xxxxxxxx requesting DinosPro.mwz, and I'll send it to you
by reply email.
Description: JPEG image
Previous by thread:
MIA, Ask an Expert: EX compatible with Lego Mindstorms?
Next by thread:
MIA, Ask an Expert: animating shapes
To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file.