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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx, benjamin harrison <bharr14@xxxxxxxxxx>
Subject: Re: MIA, Ask an Expert: shop for a virtual pet
From: "Daniel Ajoy" <dajoy@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 15 Jul 2005 11:45:51 -0500

On 15 Jul 2005 at 8:04, Ask an Expert - Question wrote:

> from: benjamin harrison <bharr14@xxxxxxxxxx>
> date: Fri Jul 15 05:22:15 2005
> i am macking a virtual pet and i was wondering how i would go about making a 
> shop so my 
> pet can keep and buy items any ideas?

Hi Benjamin,

I'll concentrate on the action of buying and in the conditions that
establish that an item has been bought.

In the attached example, the items are bought by taking the items
out of the the red box.

The items are bought if the color of their background is not

If an item is bought, it is automatically placed in the right
location in the body of the pet. Other things can happen when
items are bought (eg. money deductions)


OpenWorld Learning

Attachment: VpetShop.mw2
Description: Binary data

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