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To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Subject: Maze and keys
From: "Burke, Bridget -CKJH" <BRIDGETBU@xxxxxxxxxxxxxxx>
Date: Fri, 7 Oct 2005 14:52:40 -0700

I am having a difficult time getting this maze to work with the keys.
The arrow keys work but the turtle just moves one space. How can I get
the turtle to move continuously and have the arrows keys setheading at
the same time?
I know there is a way but my limited knowledge of structuring a program
is killing this program. 

-----Original Message-----
From: mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
[mailto:mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Harvey
Sent: Thursday, October 06, 2005 11:42 AM
To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: Re: Coordinate Plane Project

Dear Marissa,

No convenient way,

You can, of course, open in Windows a second Microworlds program, and in
the new one create a parallel project with an expanded projectsize, then
using a series of merge commands, import the turtles, and procedures
manually with cut and paste. As for backgrounds, you can use snaparea or
the graphics tools to copy them, and stash them into turtle shapes. When
you export what used to be a background image now turned to shape, you
can manually copy it into a spare shape number in the new project, dress
up a new turtle in it, and  positioning it whereever you want, stamp it.
Changing the size of the turtle to expand it to fill a larger
projectsize is also an option at this time.

You would, of course have to do the same with buttons, sliders and
texts. Bartender, a free round for all our friends!

Now to get perfectly epic, this entire task could be easily automated.  
It is now a particularly challenging task, but tedious. Here goes:
Since you can always use commands like ASK and GET you can interrogate
almost the entire Microworlds environment, and extract from it almost
all of the properties of the objects which populate its many pages.  
(turtles, buttons, sliders, texts). You can load the properties into
variables, write them to an exportable text file; then it would be
possible to make use of this information to reproduce a parallel
environment in a new project with expanded projectsize, all utilizing
commands like Newtext, Newturtle, Newslider, Newbutton to get the
objects across, then Set commands to adjust the properties. It's mostly

A nice ambitious set of migrant utilities for group development on the
forum, yes, friends, (gazes out over the tiny cyber globe to Daniel A,
Jeff K, Mike S, Wendy P, Frank C, Harvey B).

(Smiles offstage, whispering to self:
"I read about collaborative learning once. I hear it's only good for
Boy, am I lazy!")

Warm Regards,

On Thursday, October 6, 2005, at 10:42 AM, Daniel Ajoy wrote:

> Hi Marissa,
> No you can't.
> But check this out:
> http://mia.openworldlearning.org/mwforum/msg00307.html
> Daniel
> On 6 Oct 2005 at 9:32, Marissa Wink wrote:
>> Hi Daniel,
>> I have a question about project size. After you have finished your 
>> project, is there any way you can change the project size. I read the

>> directions and it talked about changing the project size at the 
>> begining, but nothing about how you could change it after you have 
>> already made a project. Just wandering. thanks again for all your 
>> help.
>> Marissa
>>                           Marissa
> *****************************
> OpenWorld Learning
> http://www.openworldlearning.org

"Fire, Air, Earth, Water welcomed him to this Mortal Meanwhile, robed
him in Rise of Flame, Braiding Air, in Grip of Earth, & Rippling Tide"


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