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Hi Bridget, My "quick and dirty" solution to your problem was actually sent to the forum yesterday, prior to Mike's much more helpful and insightful answer to you. Why it was bouncing around in cyberspace for 10 hours, I have no idea. Anyway, Mike's offering is clearly the better approach. --Jeff ----- Original Message ----- From: "Burke, Bridget -CKJH" <BRIDGETBU@xxxxxxxxxxxxxxx> To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> Sent: Friday, October 07, 2005 2:52 PM Subject: Maze and keys
-----Original Message----- From: mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx [mailto:mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Harvey Bornfield Sent: Thursday, October 06, 2005 11:42 AM To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx Subject: Re: Re: Coordinate Plane Project Dear Marissa, No convenient way, You can, of course, open in Windows a second Microworlds program, and in the new one create a parallel project with an expanded projectsize, then using a series of merge commands, import the turtles, and procedures manually with cut and paste. As for backgrounds, you can use snaparea or the graphics tools to copy them, and stash them into turtle shapes. When you export what used to be a background image now turned to shape, you can manually copy it into a spare shape number in the new project, dress up a new turtle in it, and positioning it whereever you want, stamp it. Changing the size of the turtle to expand it to fill a larger projectsize is also an option at this time. You would, of course have to do the same with buttons, sliders and texts. Bartender, a free round for all our friends! Now to get perfectly epic, this entire task could be easily automated. It is now a particularly challenging task, but tedious. Here goes: Since you can always use commands like ASK and GET you can interrogate almost the entire Microworlds environment, and extract from it almost all of the properties of the objects which populate its many pages. (turtles, buttons, sliders, texts). You can load the properties into variables, write them to an exportable text file; then it would be possible to make use of this information to reproduce a parallel environment in a new project with expanded projectsize, all utilizing commands like Newtext, Newturtle, Newslider, Newbutton to get the objects across, then Set commands to adjust the properties. It's mostly gruntwork. A nice ambitious set of migrant utilities for group development on the forum, yes, friends, (gazes out over the tiny cyber globe to Daniel A, Jeff K, Mike S, Wendy P, Frank C, Harvey B). (Smiles offstage, whispering to self: "I read about collaborative learning once. I hear it's only good for students. Boy, am I lazy!") Warm Regards, Harvey On Thursday, October 6, 2005, at 10:42 AM, Daniel Ajoy wrote: Hi Marissa, directions and it talked about changing the project size at the begining, but nothing about how you could change it after you have already made a project. Just wandering. thanks again for all your help. Marissa /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ "Fire, Air, Earth, Water welcomed him to this Mortal Meanwhile, robed him in Rise of Flame, Braiding Air, in Grip of Earth, & Rippling Tide" \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file. | |||||||||