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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Looking for ideas from teachers of MicroWorlds EX
From: Nadia Bluhm <nadia.bluhm@xxxxxxxxxxx>
Date: Tue, 1 Nov 2005 10:48:38 -0500

Hi All,

I will be teaching a MicroWorlds class starting this coming January. I will be teaching to a class of about 8, 9-12 year olds who have had no experience with MW or programming. Each class will be 1 hour long and I will be running the class for 14 weeks. I am a software engineer and familiar with MicroWorlds but have never taught kids before. I am interested in teaching programming and not just the multimedia aspects of the software. Wondering what the best approach might be? Teach a few commands each class and let them explore or give them a mini challenge each class to work on? Is it helpful to use a white board to outline examples and then have the kids copy the examples into their machines to try out? Does it work best to have kids work independently or collaborate? Are there any curriculums/books out there that you know of which outline a good way to approach the teaching of the basic commands and suggest specific projects. (I know there are tutorials with the program but I am not sure just having them do these in class would make for an interesting class and asking them to do them at home may not work since this is not a graded class and the kids are very busy... ) Sorry so many questions... Any suggestions would be much appreciated.

thanks,

Nadia




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