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To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Subject: RE: Window command
From: "Ray Catzel" <raycatzel@xxxxxxxxxxxx>
Date: Wed, 14 Dec 2005 09:00:01 -0500

I like Wendy's solution. I am more impressed with solutions that are easily
understood by students than the "most elegant" solutions.

-----Original Message-----
From: mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
[mailto:mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx]On Behalf Of Wendy Petti
Sent: December 13, 2005 3:39 PM
To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: RE: Window command

Another solution might be to place a little border all around the edge of
your project area like a little picture frame and program this color so that
whenever a turtle passes over it, the turtle becomes hidden.  (Just give the
color the instruction:  HT)  If the turtle is drawing, it cannot respond to
color.  But if its pen is up, this will work.  The turtle will appear to
leave the window.

I'm not familiar with the game so I don't know if you need the turtle to
reappear or not.  If you tell us more about the game maybe we can help with
a better "quick fix."

Wendy


> > My class is in the process of programming a version of the old Q Basic
> > Gorrillas game and the WINDOW command would be very helpful ...
> is there a way to create a WINDOW command or are we going to be forced
> into a bunch of error checking for detecting when the turtle leaves the
> screen and wraps and comes back ... it's a mess if that's what we have to
> do.





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