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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: touching command using WHO
From: zehava wizman <zehavawi1@xxxxxxxxx>
Date: Tue, 14 Feb 2006 06:31:04 -0800 (PST)

Hello Daniel!
  I understand the code and did it like you suggested, there is couple of 
turtles that touch each other, and I do not get "true in the textbox, Why?
                   thanks, Zehava

Daniel Ajoy <dajoy@xxxxxxxxxxxxxxxxxxxxx> wrote:
  On 12 Feb 2006 at 5:40, zehava wizman wrote:

> hello forum!
> 
> I want to know if there is a way to check if someone is 
> touching someone without mention all the turtles taking 
> place in the game, Maybe something like that
> 
> if touching? who who [make "score :score + 1].Sometimes the 
> main thing is to identify whether an intersection happened, 
> and not so important who are the turtles.
> 
> Maybe the program can identify by its self who are the 
> turtles .
> 
> here attached an example, I start mention the touching 
> command with "t1 within go procedure, but not finished with 
> all possibilities of intersection.
> 
> thanks, Zehava Wizman

Hi Zehava,

to any_touching?
let [turtles get "page1 "turtles]

dolist [i :turtles] [
dolist [j :turtles] [
if not :i = :j [
if touching? :i :j [output "true]
]
]
]

output "false
end




Daniel





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