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Hello,
stopme cancels the entire ?direct1? process. It cancels it so well that the
entire program stops right there, it doesn?t even make it to the next
instruction (which is supposed to restart the ?startup? process.
Be careful with this approach. Check the ?processes? tab often to see what
is going on.
Try:
if :key = "X [launch [jumpright]]
and
if touching? "t2 "t6 [cancel [jumpright]]
-----Original Message-----
From: mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
[mailto:mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx]On Behalf Of zehava
wizman
Sent: June 1, 2007 4:51 AM
To: forum microworlds
Subject: stopping specipic procedure
Hello Forum!
1. Your advise to use letters instead of numer s (asciis code) is good
solution 'thanks!
2. How can I stop proc, without interupting the other to continue working, I
used stopme , and the other keys (ascii keys ) stop working.
In the attached project, Jumpright/Jumpleft check if 2 turtles are touching
, If yes- JumpRight has to stop, and it stopped, but the other designed keys
stopped working also.
WHY?,
Thanks, Zehava
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