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from: Max <mnphilips@xxxxxxxxxxx>
date: Mon Jul 16 17:00:05 2007
platform: PC
version: MicroWorlds Ex
I am trying to make a Snake game where you move around to
eat stuff. When you eat the targets, you grow a segment.
However, I need help with setting up the game. When I set
the page with the gameplay on it up, I set one turtle to a
specific position. I need to set another turtle to a
random position. So finally, here's my question:
How do i make the second turtle go to a different place if
its random placement lands it right on top of the first
turtle? Is there a way to use somewhat of a 'goto' and
'label' combo? I will write these in my code in quotes.
Here is my code: (xcoord and ycoord are text boxes)
to start
t1, setpos [-257 -152]
'label 1'
setxcoord random 18
setycoord random 12
setxcoord xcoord * 30
setycoord ycoord * 30
setxcoord 253 - xcoord
setycoord 178 - ycoord
t2, setpos (se xcoord ycoord)
'if touching? "t1 "t2 [goto 1]'
end
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