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Hello,
Seopacity is a different game. It controls the opacity of the turtle
itself (or whatever shape it's wearing).
The transparent color would be a color for drawing, like any other
color, except that it would "erase" the graphics. Actually, it would
not do much more than exactly that. It would erase your graphics and
you would see the "wallpaper" behind, or pure white if you have
nothing on the wallpaper page.
Alain Tougas
alain@xxxxxxx
B: (514) 939-8700 poste 237
Le 07-10-02 à 07:12, Kathryn Boyle a écrit :
What about the setopacity word?
Kathy
Kathy Boyle
Londonderry School
1800 Bamburger Rd
Harrisburg, PA 17110
School: (717) 540-0543
Home: (717) 245-0030
Cell: (717) 448-2416
On Oct 1, 2007, at 9:50 PM, Alain LCSI wrote:
Hi Daniel,
If I remember well, it is a light pink, with RGB values that do
not correspond to ANY color usable in EX. That way, we were able
to create a "magic color" that MW automatically converts to "alpha
channel", which is responsible for transparency.
I will check with the Dev, but it doesn't look like it is an
accessible command.
Alain Tougas
alain@xxxxxxx
B: (514) 939-8700 poste 237
Le 07-10-01 à 18:52, Daniel Ajoy a écrit :
Hi,
what is the number of the color "transparent" in EX?
Daniel
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