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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: Brian Harvey Books
From: "Daniel Ajoy" <da.ajoy@xxxxxxxxx>
Date: Thu, 25 Oct 2007 09:53:39 -0500
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On 25 Oct 2007 at 7:42, Jennifer wrote:

> Has anyone ever read through the books on Brian Harvey´s 
> website (http://www.cs.berkeley.edu/~bh/) and tried to 
> convert the samples to Microworlds LOGO?  I would love to 
> read them and do the exercises.  When I studied computer 
> science in college, I learned a more traditional approach 
> like what it appears he is discussing in his books and I 
> never did any graphics.  I fear I have fallen into the trap 
> in teaching a more graphics approach because the students 
> love it.  They are so used to all the graphics in gaming 
> and that is what they want to do.  So I have appeased that 
> with teaching virtually every concept in my advanced class 
> through having them develop games.  I would love though 
> towards the end of the year to move them to a less 
> graphical and more traditional programming but haven´t 
> found a way to do that.  I thought these books may help me. 
> Maybe you would have some ideas on that as well.


Hi Jennifer,

I've read some of the chapters. 

I think one link between games and this advanced stuff is
the shuffling algorithm: sometimes you need to simulate
randomness but you also need to use all the possibilities 
and not repeat, so you would create a list of the items
you want to appear randomly and then you shuffle it. and
then you can use each item of the list.

Daniel
OpenWorld Learning







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