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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: make shape background transparent
From: "Tamara Weinstein" <tamaraw@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Feb 2008 09:51:10 -0500





I am also very interested in this.  It is one of the things that I find
frustrating with MW EX.  I wish that there was the equivalent of a "magic
eraser" like there is in Adobe Photoshop to deal with this issue -- if I
understand what you are talking about correctly?
thanks
Tamara Weinstein
[Marker]

Messages In This Digest: (4 Messages)
(08:40) [ #00000 ]MWForum (MicroWorlds Sharing and Support) Transparent
background by Mike Sandy
(09:00) [ #00001 ]Re: Transparent background by LCSI
(11:28) [ #00002 ]Re: Transparent background by Mike Sandy
(11:57) [ #00003 ]Re: Transparent background by LCSI


[Marker]
Mike Sandy: <[ mailto:mjsandy@xxxxxxxxxxxxxx ]Transparent
backgroundmjsandy@xxxxxxxxxxxxxx>
Sat Feb 16 08:40:40 2008 

How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent" fails
- the colour is change to 0!
Simple with MW Pro.
Mike


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background ]
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LCSI: <[ mailto:alain@xxxxxxx ]Re: Transparent backgroundalain@xxxxxxx>
Sat Feb 16 09:00:12 2008 

Hi!
In theory (it works for me), you can snapshape, to into the shape editor,
and fill the white with the special transparent color (the long pink bar
beneath the color palette). 

The magic color is simply the RGB value 255 247 255. So if you use a paint
program (photoshop...), you can create and use that color. 

Maybe I don't understand exactly your intention here. Can you be more
precise? 

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :




How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent" fails 
- the colour is change to 0!
Simple with MW Pro.
Mike







[ #top ]Back to top[ mailto:alain@xxxxxxx?subject=Re: Transparent
background ]
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mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx?subject=Re: Transparent
background ]Reply to group | [ mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
]New message 
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[Marker]

Mike Sandy: <[ mailto:mjsandy@xxxxxxxxxxxxxx ]Re: Transparent
backgroundmjsandy@xxxxxxxxxxxxxx>
Sat Feb 16 11:28:14 2008 

Agreed, it is easy to do using the editor, but
my project, which was done years ago using Pro,
does not use the editor.
A small section of a tessallation is generated manually by stamping with
polygon shaped turtles, this small section is converted
into a turtle shape (by a procedure), which of course can then be used
to build up the remaining tessallation very rapidly.
With MW Pro, snaparea copies the shape
but any empty boundary around the shape is automatically
transparent irrespective of whether the bg is colour 0, so does
not obscure any graphics.
This is impossible with Ex. The surround stays white and obscures
the graphics.
Mike


----- Original Message ----- From: "LCSI" <alain@xxxxxxx> 
To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Sent: Saturday, February 16, 2008 4:00 PM
Subject: Re: Transparent background





Hi!
In theory (it works for me), you can snapshape, to into the shape  editor,
and fill the white with the special transparent color (the  long pink bar
beneath the color palette).

The magic color is simply the RGB value 255 247 255. So if you use a
paint program (photoshop...), you can create and use that color.

Maybe I don't understand exactly your intention here. Can you be more
precise?

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :



How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent"
fails
- the colour is change to 0!
Simple with MW Pro.
Mike










[ #top ]Back to top[ mailto:mjsandy@xxxxxxxxxxxxxx?subject=Re: Transparent
background ]
Reply to sender | [
mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx?subject=Re: Transparent
background ]Reply to group | [ mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
]New message 
---------------------------------------------------------------------------
[Marker]

LCSI: <[ mailto:alain@xxxxxxx ]Re: Transparent backgroundalain@xxxxxxx>
Sat Feb 16 11:57:41 2008 

Ho!
I see your point.
I will check on Monday with one of the programmers if he knows a "trick"
to work around this. I remember debating about this issue for hours a few
hears back with the programmers. I can only remember that they had "a
canon size good reason" to do what they did with the bg and the alpha
channel. I will get back to you on Monday. 
Ciao,
AT

Le 08-02-16 ` 13:28, Mike Sandy a icrit :



Agreed, it is easy to do using the editor, but
my project, which was done years ago using Pro,
does not use the editor.
A small section of a tessallation is generated manually by stamping with 
polygon shaped turtles, this small section is converted
into a turtle shape (by a procedure), which of course can then be used
to build up the remaining tessallation very rapidly.
With MW Pro, snaparea copies the shape
but any empty boundary around the shape is automatically
transparent irrespective of whether the bg is colour 0, so does
not obscure any graphics.
This is impossible with Ex. The surround stays white and obscures
the graphics.
Mike


----- Original Message ----- From: "LCSI" <alain@xxxxxxx>
To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Sent: Saturday, February 16, 2008 4:00 PM
Subject: Re: Transparent background




Hi!
In theory (it works for me), you can snapshape, to into the shape editor,
and fill the white with the special transparent color (the long pink bar 
beneath the color palette).

The magic color is simply the RGB value 255 247 255. So if you use a
paint program (photoshop...), you can create and use that color.

Maybe I don't understand exactly your intention here. Can you be more
precise?

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :



How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background. 
Any attempt to convert the colour of a filled area to "transparent"
fails
- the colour is change to 0!
Simple with MW Pro.
Mike















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background ]
Reply to sender | [
mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx?subject=Re: Transparent
background ]Reply to group | [ mailto:mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
]New message 
---------------------------------------------------------------------------

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Title: MWForum (MicroWorlds Sharing and Support)

MWForum (MicroWorlds Sharing and Support)

Messages In This Digest: (4 Messages)

(08:40) Transparent background by Mike Sandy
(09:00) Re: Transparent background by LCSI
(11:28) Re: Transparent background by Mike Sandy
(11:57) Re: Transparent background by LCSI

Transparent background
Mike Sandy: <mjsandy@xxxxxxxxxxxxxx>
Sat Feb 16 08:40:40 2008

How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent"
fails
- the colour is change to 0!
Simple with MW Pro.
Mike


Re: Transparent background
LCSI: <alain@xxxxxxx>
Sat Feb 16 09:00:12 2008

Hi!
In theory (it works for me), you can snapshape, to into the shape editor, and fill the white with the special transparent color (the long pink bar beneath the color palette).

The magic color is simply the RGB value 255 247 255. So if you use a paint program (photoshop...), you can create and use that color.

Maybe I don't understand exactly your intention here. Can you be more precise?

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :

How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent" fails
- the colour is change to 0!
Simple with MW Pro.
Mike






Re: Transparent background
Mike Sandy: <mjsandy@xxxxxxxxxxxxxx>
Sat Feb 16 11:28:14 2008

Agreed, it is easy to do using the editor, but
my project, which was done years ago using Pro,
does not use the editor.
A small section of a tessallation is generated manually by stamping with
polygon shaped turtles, this small section is converted
into a turtle shape (by a procedure), which of course can then be used
to build up the remaining tessallation very rapidly.
With MW Pro, snaparea copies the shape
but any empty boundary around the shape is automatically
transparent irrespective of whether the bg is colour 0, so does
not obscure any graphics.
This is impossible with Ex. The surround stays white and obscures
the graphics.
Mike


----- Original Message ----- From: "LCSI" <alain@xxxxxxx>
To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Sent: Saturday, February 16, 2008 4:00 PM
Subject: Re: Transparent background


Hi!
In theory (it works for me), you can snapshape, to into the shape  editor,
and fill the white with the special transparent color (the  long pink bar
beneath the color palette).

The magic color is simply the RGB value 255 247 255. So if you use a
paint program (photoshop...), you can create and use that color.

Maybe I don't understand exactly your intention here. Can you be more
precise?

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :

How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent"
fails
- the colour is change to 0!
Simple with MW Pro.
Mike








Re: Transparent background
LCSI: <alain@xxxxxxx>
Sat Feb 16 11:57:41 2008

Ho!
I see your point.
I will check on Monday with one of the programmers if he knows a "trick" to work around this. I remember debating about this issue for hours a few hears back with the programmers. I can only remember that they had "a canon size good reason" to do what they did with the bg and the alpha channel. I will get back to you on Monday.
Ciao,
AT

Le 08-02-16 ` 13:28, Mike Sandy a icrit :

Agreed, it is easy to do using the editor, but
my project, which was done years ago using Pro,
does not use the editor.
A small section of a tessallation is generated manually by stamping with
polygon shaped turtles, this small section is converted
into a turtle shape (by a procedure), which of course can then be used
to build up the remaining tessallation very rapidly.
With MW Pro, snaparea copies the shape
but any empty boundary around the shape is automatically
transparent irrespective of whether the bg is colour 0, so does
not obscure any graphics.
This is impossible with Ex. The surround stays white and obscures
the graphics.
Mike


----- Original Message ----- From: "LCSI" <alain@xxxxxxx>
To: <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Sent: Saturday, February 16, 2008 4:00 PM
Subject: Re: [MWForum] Transparent background


Hi!
In theory (it works for me), you can snapshape, to into the shape editor, and fill the white with the special transparent color (the long pink bar
beneath the color palette).

The magic color is simply the RGB value 255 247 255. So if you use a
paint program (photoshop...), you can create and use that color.

Maybe I don't understand exactly your intention here. Can you be more
precise?

AT

Le 08-02-16 ` 10:40, Mike Sandy a icrit :

How can the background be made "transparent" in Microworlds Ex?
I need to use 'snaparea' around a shape with a transparent background.
Any attempt to convert the colour of a filled area to "transparent"
fails
- the colour is change to 0!
Simple with MW Pro.
Mike












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