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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: Re: Welcome to mwforum
From: Henry Wilson <henryhwilson@xxxxxxxxx>
Date: Mon, 31 Mar 2008 12:27:43 -0400
Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed;

Thanks. One last thing...
Is there a way to make a text box the command center?


On Mar 31, 2008, at 10:59 AM, Alain Tougas wrote:

Hi Henry,
Welcome home!
About creating a lot of text boxes:

to createalotoftextboxes
doall 1
end

to doall :n
if :n > 10 [stop]
newtext
   word "log :n
   se -200 (200 - (:n * 25))
   [100 25]
doall :n + 1
end

newtext takes 3 inputs: the name of the text box, its position, its size. The procedure above creates 10 text boxes, names log1 to log10, at a position made up of -200 (for x) and a y pos calculated to offset at each box, and all the same size.

AT
-----Original Message-----
From: mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
[mailto:mwforum-admin@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
]On Behalf Of Henry Wilson
Sent: Monday, March 31, 2008 10:09 AM
To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: [MWForum] Re: Welcome to mwforum

Q1)I learned Microworlds EX in school, and it caught on. I then got it for xmas last year, for my computer, and have since made over 25 games and projects. I love making games for it. Q2)The thing I like best about microworlds is the ability to use text boxes as variables. I use them in every single one of my games/ projects. I also like using this to create a kind of login system. Here is the code for one of my login systems.

Given there is a text box named currentuser, currentpassword, log1user, log1pass, log2user, log2pass, log3user, log3pass, log4user, log4pass, log5user, log5pass, and a page named headexchange.

to login
question [Username]
setcurrentuser answer
question "Password
setcurrentpassword answer
question [ID number]
if answer = "1 [login1]
if answer = "2 [login2]
if answer = "3 [login3]
if answer = "4 [login4]
if answer = "5 [login5]
end

to login1
if log1user = currentuser [if log1pass = currentpassword [headexchange]]
end
to login2
if log2user = currentuser [if log2pass = currentpassword [headexchange]]
end
to login3
if log3user = currentuser [if log3pass = currentpassword [headexchange]]
end
to login4
if log4user = currentuser [if log4pass = currentpassword [headexchange]]
end
to login5
if log5user = currentuser [if log5pass = currentpassword [headexchange]]
end

Sometimes I find it frusterating when I have to create, lets say, 24 text boxes for a game with 24 levels, and name each one seperately. Name text1 lvl1. Name text2 lvl2 and so on.

Q3) I was playing a hotel game with my sister and brother and I was the front desk, they were the workers. I created an amazing program which books hotel reservations, lets me bill the guests, and lots more. It also lets the customers log in as guest, and see their bill, donate money to us, and a need place where they type in what they need from us, and log out. When I log in with an employee username and password, it tells me when a customer needs something. Also, you can change your password by typing in reset for the ID in the homescreen login thing. If you visit the project online, click on the set up button. Only once it lets you set the passwords and usernames. And, there is a booker password, so you enter it when you book a new customer. The project is online at freewebs.com/hotelsoftware. I attached this project as a mwx file. I am currently working on a thing like this, except for a restaurant, not a hotel. I did microworlds projects, 14 of them, for my science fair project. These projects were done years ago, and are not nearly as good as the ones I do now. The url is www.stbernards.org/fair07

Thank You!

please comment on these projects and what to improve of them



henry wilson

Attached the HOTEL BOOKING SERVICE PROJECT (I made it three days ago)




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