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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: touched
From: "Daniel Ajoy" <da.ajoy@xxxxxxxxx>
Date: Wed, 02 Jul 2008 22:31:37 -0500
Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed;

On Wed, 02 Jul 2008 22:23:04 -0500, Henry Wilson <henryhwilson@xxxxxxxxx> 
wrote:

> TOUCHING:
>
> Hello. I have lots of different turtles on a screen, for a brick
> breaker game. When the turtle, the ball, moves and touches the
> turtles, the "bricks", I want them to disappear.
>
> When I put it in the touching command, it only does it when the brick
> hits the ball, not other way around. If I put the touch command in the
> ball's backpack, then when it hits a brick, it does not know which
> brick to hide.

But you can know which brick, using the "touched" reporter.

Daniel
OpenWorld Learning



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