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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: touched
From: Henry Wilson <henryhwilson@xxxxxxxxx>
Date: Thu, 3 Jul 2008 17:40:03 -0400
Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed;

But how would I integrate that into the system?

PS I would also need it to set a text box one greater.

THanks

henry


On Jul 2, 2008, at 11:31 PM, Daniel Ajoy wrote:

On Wed, 02 Jul 2008 22:23:04 -0500, Henry Wilson <henryhwilson@xxxxxxxxx > wrote:

TOUCHING:

Hello. I have lots of different turtles on a screen, for a brick
breaker game. When the turtle, the ball, moves and touches the
turtles, the "bricks", I want them to disappear.

When I put it in the touching command, it only does it when the brick
hits the ball, not other way around. If I put the touch command in the
ball's backpack, then when it hits a brick, it does not know which
brick to hide.

But you can know which brick, using the "touched" reporter.

Daniel
OpenWorld Learning




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