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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: touched
From: "Daniel Ajoy" <da.ajoy@xxxxxxxxx>
Date: Fri, 04 Jul 2008 10:39:20 -0500
Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed;

On Thu, 03 Jul 2008 16:40:03 -0500, Henry Wilson <henryhwilson@xxxxxxxxx> 
wrote:

> But how would I integrate that into the system?
>
> PS I would also need it to set a text box one greater.

in the ball's OnTouching rule you would call a procedure "analyze"

to analyze
if "brick1 = touched [talkto "brick1 explode]
if "brick2 = touched [talkto "brick2 explode]
end

or simply

to analyze
talkto touched
explode
end

to explode
explode.animation
ht
settextbox1 textbox1 + 1
end


Daniel
OpenWorld Learning



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