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To: mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Subject: Re: touched
From: Henry Wilson <henryhwilson@xxxxxxxxx>
Date: Sat, 5 Jul 2008 08:24:48 -0400
Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed;

ok thx


On Jul 4, 2008, at 11:39 AM, Daniel Ajoy wrote:

On Thu, 03 Jul 2008 16:40:03 -0500, Henry Wilson <henryhwilson@xxxxxxxxx > wrote:

But how would I integrate that into the system?

PS I would also need it to set a text box one greater.

in the ball's OnTouching rule you would call a procedure "analyze"

to analyze
if "brick1 = touched [talkto "brick1 explode]
if "brick2 = touched [talkto "brick2 explode]
end

or simply

to analyze
talkto touched
explode
end

to explode
explode.animation
ht
settextbox1 textbox1 + 1
end


Daniel
OpenWorld Learning




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