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ok thx
On Jul 4, 2008, at 11:39 AM, Daniel Ajoy wrote:
On Thu, 03 Jul 2008 16:40:03 -0500, Henry Wilson <henryhwilson@xxxxxxxxx
> wrote:
But how would I integrate that into the system?
PS I would also need it to set a text box one greater.
in the ball's OnTouching rule you would call a procedure "analyze"
to analyze
if "brick1 = touched [talkto "brick1 explode]
if "brick2 = touched [talkto "brick2 explode]
end
or simply
to analyze
talkto touched
explode
end
to explode
explode.animation
ht
settextbox1 textbox1 + 1
end
Daniel
OpenWorld Learning
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