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To: MicroWorlds Forum <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Subject: Re: MWForum Digest, Vol 2, Issue 8
From: Alain LCSI <alain@xxxxxxx>
Date: Sun, 20 Dec 2009 16:05:20 -0500

Hi'

Here are a few clues:

Use the primitives INFRONT and INBACK to control the stacking. 

You can also use INFRONT SETSIZE SIZE + 5 and INBACK SETSIZE SIZE - 5 to
simulate a depth of field (things get smaller when they go behind.

As for the "large map", that's not really possible, but you can play with the
following concepts as a workaround if your desire is to stay on the same page:

Put color borders on your page. A different color on each side.
Program the colors to LOADPICK a different picture on the page. 

For example, my large map is made of 9 full screen images (a grid of 3 by 3).
I'm on the MIDDLE image, or the image number 5 if you count from the top left.
When I hit the red border, at the top of that image, I LOADPICT the image
number 2, which is just above in the grid.

Just make sure that your 9 images are in the same folder as your project.

Loadpict will allow you to get a new background very fast without loosing your
context (your turtles and all).

Good luck,

Alain




Le 2009-12-19 à 16:21, Laurence Biggers a écrit :

> When I say 3-d, I mean that you are in an environment that you can be behind
> someone in or in front of them; not just something where there are only up,
> down, left, or right, but there are forward, backward, left, right, up, and
> down. And when I say a large map, I mean a game "world" where when I walk off
> the screen, I don't have to pull up a new page for the next map
> , I can just walk towards one side of the screen and it pulls up what would
> be there from a main map, or something like that. I hope this helps.
> 
>  
> 2009/12/18 <mwforum-request@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
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>   1. Re: MIA, Ask an Expert: Possibilities (Alain LCSI)
> 
> 
> ---------- Forwarded message ----------
> From: Alain LCSI <alain@xxxxxxx>
> To: MicroWorlds Forum <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
> Date: Thu, 17 Dec 2009 22:03:57 -0500
> Subject: Re: [MWForum] MIA, Ask an Expert: Possibilities
> Hi,
> Can you be more specific? I'm sure you mean "fake 3D" but still, I don't
> know how you envision this.
> Large map? Tell me more about your intention.
> AT
> 
> 
> Le 2009-12-16 à 18:03, askanexpert@xxxxxxxxxxxxxxxxxxxxxxxxxxxx a écrit :
> 
> > This is an automatic message sent from the web form at:
> > http://mia.openworldlearning.org/howdoi.htm
> >
> > from: Laurence Biggerrs <bigbluelaurence@xxxxxxxxx>
> > date: Wed Dec 16 17:03:12 2009
> > platform: PC
> > version: MicroWorlds Ex
> >
> > Do you think that it is possible to create a 3-d game? (Even if it is ugly
> as who knows what) Or do you think that it is possible to make a game, with a
> large map, that I don't have to make 50 pages for?
> >
> >
> >
> 
> 
> 
> 
> 
> 


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