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Threre are sevaral ways. Here's one.
waituntil [timer > 100]
show [your time is up!]
whatever instructions runs your game
resett means reset timer
game is a subprocedure for start, but it is the main procedure of your game
waituntil will run its instruciton until it becomes true (use >, not =,
because i may "miss the exact 10000 (or whatever) mark
timer reports the time past since the last resett,
Le 2010-04-04 à 16:36, Daniel Ajoy a écrit :
> ---------- Forwarded message ----------
> From: Tamara Weinstein <tamaraw@xxxxxxxxxxxxxxxxxxxxxx>
> Date: Fri, Apr 2, 2010 at 8:13 AM
> Subject: game with timer
> To: "mwforum-owner@xxxxxxxxxxxxxxxxxxxxxxxxxxxx"
> Can anyone send me a game with a timer so that I can figure out how to
> create one with my students?
> Also if anyone has good step by step written instructions as to how to add a
> timer to a game, that would be awesome!
> Tamara weinstein
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To save an attachment to your computer, PC users should right-click (Mac users, click and hold the mouse button) on the link and then choose 'save target as' from the pop-up menu. A window will then pop up in which you can choose a location for the file.