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To: Tamara Weinstein <tamaraw@xxxxxxxxxxxxxxxxxxxxxx>
Subject: Re: Fwd: game with timer
From: Alain LCSI <alain@xxxxxxx>
Date: Sun, 04 Apr 2010 19:05:10 -0400

Hi!

Threre are sevaral ways. Here's one.

to start
resett
launch [game]
waituntil [timer > 100]
show [your time is up!]
stopall
end

to game
whatever instructions runs your game
end


resett means reset timer
game is a subprocedure for start, but it is the main procedure of your game
waituntil will run its instruciton until it becomes true (use >, not =,
because i may "miss the exact 10000 (or whatever) mark
timer reports the time past since the last resett, 

Le 2010-04-04 à 16:36, Daniel Ajoy a écrit :

> 
> 
> ---------- Forwarded message ----------
> From: Tamara Weinstein <tamaraw@xxxxxxxxxxxxxxxxxxxxxx>
> Date: Fri, Apr 2, 2010 at 8:13 AM
> Subject: game with timer
> To: "mwforum-owner@xxxxxxxxxxxxxxxxxxxxxxxxxxxx"
<mwforum-owner@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
> 
> 
> Can anyone send me a game with a timer so that I can figure out how to
> create one with my students?
> 
> Also if anyone has good step by step written instructions as to how to add a
> timer to a game, that would be awesome!
> 
> Thanks
> 
> Tamara weinstein
> 
> 


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