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To: "'MicroWorlds Forum'" <mwforum@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Subject: Re: MIA, Ask an Expert: Shape awareness
From: "Igor Flikshteyn" <hazelbluebuilder@xxxxxxx>
Date: Fri, 20 May 2011 21:20:47 -0400

I never thought about it.  Great solution.  Do you give lessons?

-----Original Message-----
From: mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
[mailto:mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Daniel
Ajoy
Sent: Friday, May 20, 2011 4:36 PM
To: MicroWorlds Forum
Subject: Re: MIA, Ask an Expert: Shape awareness

Right click on the drawn wall in the background. I hope all the wall is just
one color.

Image attached.

Then set it's instruction to something like

seth 180

Daniel
OpenWorld Learning



On Fri, 20 May 2011 15:27:35 -0500, Igor Flikshteyn
<hazelbluebuilder@xxxxxxx> wrote:

> I got it and installed it.  Thank you for advise it looks a lot more 
> sophisticated than mine is. The Object awareness that I needed was for 
> a game.  My turtle is in the maze and is trying to get out through 
> openings in the maze.  If it hits the wall, I wanted it to turn around 
> and walk in a different direction.  I need to know when turtle will 
> hit the wall, and where it has happened.
>
> -----Original Message-----
> From: mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
> [mailto:mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of 
> Daniel Ajoy
> Sent: Friday, May 20, 2011 3:16 PM
> To: MicroWorlds Forum
> Subject: Re: [MWForum] MIA, Ask an Expert: Shape awareness
>
> Download it and try it out:
>
> http://www.microworlds.com/solutions/demo_ex.html
>
> I use both MicroWorlds EX and FMSLogo, for different things.
>
> Daniel
>
>
> On Fri, 20 May 2011 14:08:17 -0500, Igor Flikshteyn 
> <hazelbluebuilder@xxxxxxx> wrote:
>
>> Should I get MicroWorldsEX do you recommend?
>>
>> -----Original Message-----
>> From: mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
>> [mailto:mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of 
>> Daniel Ajoy
>> Sent: Friday, May 20, 2011 2:18 PM
>> To: MicroWorlds Forum
>> Subject: Re: [MWForum] MIA, Ask an Expert: Shape awareness
>>
>> "touching?" is a command in MicroWorlds Logo.
>>
>>
>> On Fri, 20 May 2011 12:52:59 -0500, Igor Flikshteyn 
>> <hazelbluebuilder@xxxxxxx> wrote:
>>
>>> I am sorry did not catch:  is touching a command in LOGO?
>>>
>>> -----Original Message-----
>>> From: mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
>>> [mailto:mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of 
>>> Daniel Ajoy
>>> Sent: Friday, May 20, 2011 11:41 AM
>>> To: MicroWorlds Forum
>>> Subject: Re: [MWForum] MIA, Ask an Expert: Shape awareness
>>>
>>> Nice experiment to try out.
>>>
>>> Or nice investigation in the Help ( "touching?" :)
>>>
>>> Daniel
>>>
>>> On Fri, 20 May 2011 10:36:52 -0500, Igor Flikshteyn 
>>> <hazelbluebuilder@xxxxxxx> wrote:
>>>
>>>> If square is 1" by 1" what position does it show, center of the 
>>>> square
> or
>>>> the location of the perimeter?
>>>>
>>>> -----Original Message-----
>>>> From: mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx
>>>> [mailto:mwforum-bounces@xxxxxxxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of
> Daniel
>>>> Ajoy
>>>> Sent: Friday, May 20, 2011 11:03 AM
>>>> To: MicroWorlds Forum
>>>> Subject: Re: [MWForum] MIA, Ask an Expert: Shape awareness
>>>>
>>>>> from: Igor Flikshteyn <hazelbluebuilder@xxxxxxx>
>>>>> date: Fri May 20 05:13:16 2011
>>>>> platform: PC
>>>>> version: MicroWorlds 2.03
>>>>>
>>>>> If two shapes colide on the screen, are they aware of each other.  
>>>>> How
>>> can
>>>> I know  that one shape collided with another and at what point.  
>>>> For example, if the turtle hits square, how can I know the exact 
>>>> position of
>>> the
>>>> collision on the outside perimeter of the square?
>>>>
>>>> If by "shapes" you mean: pictures with which you dress the turtle 
>>>> using
>>> the
>>>>
>>>> setsh
>>>>
>>>> command. Then yes.
>>>>
>>>> You can detect collisions with:
>>>>
>>>> if touching "t1 "t2 [...]
>>>>
>>>> for example:
>>>>
>>>> if touching "t1 "t2 [show ask "t1 [pos]]
>>>>
>>>> which shows the position of t1 at the time of collision with t2.
>>>>
>>>> Daniel
>>>> OpenWorld Learning
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>
>
>
>





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